Community Research

Slumbering Beetle
NormalAct 3
50-62
HP Range
Act 3
Location
2
Moves
🎯 Weakness
Starts asleep. Waking it up enrages it. Prepare before attacking.
Move Set
0
Slumber
Cannot act. Wakes when damaged.
20
Enraged Charge
Deal 20 damage, gain 3 Strength (first turn awake)
Slumbering Beetle
Type: Normal Enemy | Act: 3 (Hive) | HP: 50-62
Overview
Slumbering Beetle is a normal enemy encountered in Act 3 (Hive) of Slay the Spire 2.
Weakness Analysis
Starts asleep. Waking it up enRages it. Prepare before attacking.
Move Set
| Move | Effect | Damage |
|---|---|---|
| Slumber | Cannot act. Wakes when damaged. | 0 |
| EnRaged Charge | Deal 20 damage, gain 3 Strength (first turn awake) | 20 |
Strategy Tips
- Act 3 Preparation: Ensure your deck has appropriate scaling and defense for this encounter.
- Positioning: Normal enemies are manageable with consistent deck performance.
- Card Picks: Prioritize cards that counter this enemy’s specific mechanics.
Tags
#enemy #sts2 #act-3 #normal
Community Research Phase: This reference data is compiled from community sources and has not yet been independently verified by our editor. Game data may change with patches.