Mecha Knight β€” Moveset, Strategy & Weakness Guide | STS2 | Spire Guide
Community Research
Mecha Knight

Mecha Knight

EliteAct 3
100-110
HP Range
Act 3
Location
3
Moves
🎯 Weakness

Armored mechanical knight. High Block values require sustained offense.

Move Set

18

Mecha Slash

Deal 18 damage

βš” 18 DMG
0

Armor Protocol

Gain 30 Block

βš” 0 DMG
22

Overcharge

Deal 22 damage, lose 15 Block

βš” 22 DMG

Mecha Knight

Type: Elite Enemy | Act: 3 (Hive) | HP: 100-110

Overview

Mecha Knight is a elite enemy encountered in Act 3 (Hive) of Slay the Spire 2.

Weakness Analysis

Armored mechanical knight. High Block values require sustained offense.

Move Set

MoveEffectDamage
Mecha SlashDeal 18 damage18
Armor ProtocolGain 30 Block0
OverchargeDeal 22 damage, lose 15 Block22

Strategy Tips

  • Act 3 Preparation: Ensure your deck has appropriate scaling and defense for this encounter.
  • Positioning: Elite fights reward aggressive play. Take calculated risks to end the fight quickly.
  • Card Picks: Prioritize cards that counter this enemy’s specific mechanics.

Tags

#enemy #sts2 #act-3 #elite


Community Research Phase: This reference data is compiled from community sources and has not yet been independently verified by our editor. Game data may change with patches.